Project Overview
This was one of an entire line of iOS games to support these accessories that extended gameplay beyond the screen. The gameplay was aimed at preschool children, and interaction was a combination of touch and user input via tokens dropped into the accessory to make a choice. I collaborated with team members on the UX and conceptualized and designed the artwork for the UI. I also produced the final artwork assets for the off-shore development team.
Role
- UX Design
- Interaction Design
- Visual Design
Scope
I worked with the product owner and other stakeholders to devise an appropriate user experience. I used user flows, wireframes, UI mockups, and gameplay animations to iterate over the solution for the information architecture. I performed the visual design for the final UI controls and provided the final artwork for the off-shore development team and supportive marketing efforts.
Tools Used
- Adobe Photoshop
- Adobe Illustrator
- Balsalmiq Wireframes
